nssw:register_mob("nssw:werewolf", "Werewolf", {
    type = "monster",
    hp_max = 40,
    hp_min = 25,
    collisionbox = {-0.85, -0.01, -0.85, 0.85, 3.50, 0.85},
    visual = "mesh",
    mesh = "werewolf.x",
    textures = {{"werewolf.png"}},
    visual_size = {x=4, y=4},
    makes_footstep_sound = true,
    view_range = 30,
    walk_velocity = 3,
    fear_height = 4,
    run_velocity = 5,
    sounds = {
        random = "werewolf",
    },
    damage = 5,
    jump = true,
    drops = {
        {name = "nssw:life_energy",
        chance = 1,
        min = 3,
        max = 4},
        {name = "nssw:werewolf_leg",
        chance = 2,
        min = 1,
        max = 2},
        {name = "nssw:wolf_fur",
        chance = 2,
        min = 1,
        max = 1},
    },
    armor = 80,
    drawtype = "front",
    water_damage = 2,
    lava_damage = 5,
    light_damage = 0,
    group_attack=true,
    attack_animals=true,
    knock_back=2,
    blood_texture="nssw_blood.png",
    stepheight=1.1,
    on_rightclick = nil,
    attack_type = "dogfight",
    animation = {
        speed_normal = 15,
        speed_run = 25,
        stand_start = 1,
        stand_end = 60,
        walk_start = 90,
        walk_end = 130,
        run_start = 140,
        run_end = 160,
        punch_start = 170,
        punch_end = 193,
    },
})
